E-readers can be used to assist in library classrooms for students with special needs, visual and hearing impairments and as motivational tools.
~Databases~
Databases provide students with information from valid sources; it takes the guesswork out of searching the Internet. Knowing how to use databases is invaluable when doing research projects.
~3D printing~
3D printing allows students to gain new knowledge using computer programs to create and design objects. They can then watch them form before their eyes. This is a great Makerspace project involving all aspects of STEAM!